Cossacks II: Napoleonic Wars is the fourth computer game in the
Cossacks series of real-time strategy games, released in Spring 2005 to mixed reviews.
This game focuses exclusively on the Napoleonic era,
meaning it has a much shorter time span than others in this series,
which spanned several centuries. Therefore, fewer technologies can be
researched than in other Cossacks games, and there aren't as many
different unit types for each country as before. On the other hand,
Cossacks II allows a large number of units to be trained and it has many
tactical options and an updated graphical engine.
Gameplay
The Cossacks series has always been noted for having a large number
of units on screen simultaneously, and that all are controllable at the
same time; this game is no exception. The limit of soldiers that can be
used at the same time is 64,000, a large number, compared to other real-time strategy video games. Only The
Total War series can come close to this number, with ten thousand being the maximum number of soldiers usable at a time, while Empires: Dawn of the Modern World has a stated unit limit of 80,000.
Minimum System Requirements: |
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RAM:
http://gamesystemrequirements.com/
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512MB of RAM |
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RAM:
http://gamesystemrequirements.com/
| 768 MB RAM |
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GPU: |
64MB DirectX 8.1 compatible video card |
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GPU: | 3D graphics card with 128 MB RAM |
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OS:
http://gamesystemrequirements.com/
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Windows 98/ME/2000/XP/Vista |
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OS:
http://gamesystemrequirements.com/
| Windows 98/2000/ME/XP |
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HDD: |
2GB free hard drive space |
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Sound: |
DirectX 8.1 compatible sound card |
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Sound: | Direct Sound compatible sound card |
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